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1. EVE-O preview - multi-client preview / switcher | alpha 0.1 - in EVE Technology Lab [original thread]
StinkRay wrote: Development halted for a bit while I play the game and work on other projects. Once back into it I want to mess around with multi monitor solutions, better resizing on zoom, and a optional "container" for the previews with auto...
- by Douglas Whyte - at 2013.06.23 04:48:00
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2. EVE-O preview - multi-client preview / switcher | alpha 0.1 - in EVE Technology Lab [original thread]
Alright it appears I have feed back already :P The zoom look's good, however, due to placement is un-useable. A suggestion would be to include which corner to anchor the expansion. Right now it by default goes from from top left, ideally for my p...
- by Douglas Whyte - at 2013.06.17 05:53:00
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3. EVE-O preview - multi-client preview / switcher | alpha 0.1 - in EVE Technology Lab [original thread]
download 1.8 now i'll give feedback in a day or two.
- by Douglas Whyte - at 2013.06.17 05:14:00
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4. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
The problem isn't with the idea, but the perspective of low-sec. I'll admit myself I get worried when entering low-sec. However most time's i'm not discouraged. I go in knowing that nothing can distract me, and that I must be hyper-vigilant. I've...
- by Douglas Whyte - at 2013.06.17 05:10:00
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5. EVE-O preview - multi-client preview / switcher | alpha 0.1 - in EVE Technology Lab [original thread]
Well I haven't loaded the new update due to the issue of the fixed window problem. I will say on 1.4 that I've noticed if you switch between 2 about 3 times any other display disappears until you alt tab it. Then the display shows again.
- by Douglas Whyte - at 2013.06.15 20:40:00
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6. EVE-O preview - multi-client preview / switcher | alpha 0.1 - in EVE Technology Lab [original thread]
Hey well I noticed that if you oversize beyond the window's size it displays a black background. If anything is there a way you can make it so the color of the background can be changed? after that all you would need to work is aligning the displa...
- by Douglas Whyte - at 2013.06.15 17:22:00
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7. EVE-O preview - multi-client preview / switcher | alpha 0.1 - in EVE Technology Lab [original thread]
Hey thanks for the updates. Really fell in love with this tool. It's allowed me to play fullscreen with every client instead of cascading them. Really creative, and ingenious method too. I really look forward to seeing this continued with, and ex...
- by Douglas Whyte - at 2013.06.13 22:47:00
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8. Client Manipulation: Overview Settings - Color coding and more! - in EVE General Discussion [original thread]
Weird, perhaps for dingbat's it does look at your own font files, as oppose to a pre-determine list. Just browse this site for the dingbat's you feel indicate visually, and use the program to test is it will show in game for you. If when copy/past...
- by Douglas Whyte - at 2013.06.09 11:54:00
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9. Client Manipulation: Overview Settings - Color coding and more! - in EVE General Discussion [original thread]
Code: http://pastebin.ca/2393736 Here you go, if you think of anything to add let me know.
- by Douglas Whyte - at 2013.06.09 05:30:00
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10. SP game breaking for new players. Please take your time to read this CCP. - in Skill Discussions [original thread]
The problem with eve, skills, and new players, is not the skills or eve, but the new players. WHY? because allot of them are migrating from the death of their beloved and looking for something to fill the void. The problem is not with eve, but the...
- by Douglas Whyte - at 2013.06.08 17:53:00
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11. Client Manipulation: Overview Settings - Color coding and more! - in EVE General Discussion [original thread]
That would be awesome. I've been trying to figure out how about I would change the font of the menu text. As you can tell I went with a bright yellow :P. I can still see for the most part what Is written ontop, however tbh it's mostly out of memor...
- by Douglas Whyte - at 2013.06.08 17:30:00
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12. Client Manipulation: Overview Settings - Color coding and more! - in EVE General Discussion [original thread]
Also a tip for those actively tinkering. once I get the base solid, that's when I start messing with things. I do bit's by bits, to ensure if I overlook something, like a ";" it's allot faster identifying it and fixing it. When you import the set...
- by Douglas Whyte - at 2013.06.08 01:22:00
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13. Skillpoint Recycling - in Player Features and Ideas Discussion [original thread]
The major difference between "YOU" and the pilot, is the pilot brain in unique in that it retains and transmit EVERYTHING it knows. Not to mention I don't know about you, but give me a few days practice at something I haven't done in years, and it...
- by Douglas Whyte - at 2013.06.08 01:10:00
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14. Client Manipulation: Overview Settings - Color coding and more! - in EVE General Discussion [original thread]
Yes, finally I found a means to customize more. However I SOO WISH someone would of found hidden functions already :( This is what I have so far... http://i.imgur.com/kfM78SG.jpg Anything else I could do with this feature, or have I learnt al...
- by Douglas Whyte - at 2013.06.08 00:37:00
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15. AU reading for dscanner - in Player Features and Ideas Discussion [original thread]
You could have it where "0" enable's AU so like 01=1AU 010=10AU Although.... I've NEVER scanned 15km out... if you did... that dscanner failed you before you even hit search
- by Douglas Whyte - at 2013.06.06 05:39:00
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16. Motion Sickness (Gaming Sickness) - in Player Features and Ideas Discussion [original thread]
It's simulated... Which mean's that YOU CAN push past it. Unlike real motion sickness, simulated motion sickness is the result of you actually REALLY not moving. It's confused... which to mean means A+ this effect did EXACTLY what it was intende...
- by Douglas Whyte - at 2013.06.06 05:34:00
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17. Motion Sickness (Gaming Sickness) - in Player Features and Ideas Discussion [original thread]
This for some reason.... Reminded me of Clear Skies 1| And Mr.Smith
- by Douglas Whyte - at 2013.06.06 04:10:00
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18. Little things - Be able to select Billboards so we can 'Look' at them - in Player Features and Ideas Discussion [original thread]
I personally was looking at one and thought, Flat Billboards are so Pre-EVE GATE COLLASPE. Honestly they should redesign billboads make them bigger and flashy and viewable from any angle. This way when I'm flying threw space, and breaking new hap...
- by Douglas Whyte - at 2013.06.06 04:04:00
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19. Unified Acount Idea - in Player Features and Ideas Discussion [original thread]
With Eve doing the "ONE LOGIN" overhaul, this idea does have some merit to their vision. Honestly though I don't like the idea of 1 account allowing you to play 2 at the same time, unless BOTH character's were paid to by plex. Right now we have t...
- by Douglas Whyte - at 2013.06.06 03:54:00
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20. [Proposal] - Item Information - in Player Features and Ideas Discussion [original thread]
I like this, although I would call it "AFFECTED BY" and have 2 tab's one for skill and one for ships. This would allow new player's to spend less time on evemon and more time going "I like this playstyle, what can I do to improve it" +1
- by Douglas Whyte - at 2013.06.06 03:45:00
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